Tim RichterPortraitPDFicon

Leveldesign, Environment-Art, Gamedesign-Student

portfolio.TimRichter.de
E-mail: Tim@TimRichter.de
Phonenumber

Education:
2002 – 2012   Edith-Stein-Gymnasium Bretten (Upper secondary school)
2012 – 2013   Architectural studies (University of Applied Sciences Darmstadt)
since 2013     Animation & Games studies (University of Applied Sciences Darmstadt)

Work Experience:
2014:
Internship at the Serious Games Group of the Technical University Darmstadt

Oct. 2014 – Feb. 2015:
Working-student at Limbic Entertainment (“Leveldesign for Heroes of Might and Magic 7”)

Feb. – Jun. 2015:
Full-time internship at Limbic Entertainment (Leveldesign for “Heroes of Might and Magic 7”)

Jun. 2015 – Mar. 2016:
Full-time internship at PiranhaBytes (Leveldesign and Environment-Art for “ELEX”)

Since Mar. 2016:
Working-student at Limbic Entertainment (Leveldesign for “Heroes of Might and Magic 7” & Addon “Trial by Fire”)

Knowledge:

  • Working as part of a team
  • Self-management, independent working
  • Good technical understanding of CG
  • Modelling/ Sculpting
  • Texturing (classical and PBR workflow)
  • Scripting (C#)
  • Shader-authoring (HLSL, Node-based workflows)

Game-engines:

  • Unity
  • CryEngine 5
  • Unreal 3 & 4
  • Source

Software:

  • Blender
  • 3ds Max
  • ZBrush
  • Photoshop
  • Substance Designer & painter
  • Worldmachine
  • FilterForge
  • SpeedTree

Languages:

  • English (fluent)
  • German (mother tongue)